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Next: ``Anisotropic_Diffusion'' - anisotropic diffusion Up: Filter Previous: ``Symmetric_Nearest_Neighbor'' - symmetric nearest-neighbor

``Salt_and_Pepper_Removal'' - remove salt and pepper (spike) noise

VFX name:
iSP_Removal
IMPROMPTU Equivalent:
Salt_and_Pepper_Removal
purpose:
If a voxel deviates from its local-neighborhood's mean intensity by > (``spread''$\times$ %10) $\times$ mean, then change the voxel's intensity to the value of the mean. This is meant to reduce the noise from wildly diverging voxels (i.e., spikes).
input:
An 8-bit volume.
output:
An 8-bit volume.
parameters:
Default parameters menu is
x_filter_dimension = 3
y_filter_dimension = 3
z_filter_dimension = 3
spread(%x*10 from mean)= 1
iterations = 1
The parameters ``x_filter_dimension'', ``y_filter_dimension'', and ``z_filter_dimension'' specify the size of the local neighborhood.
comments:
1.
This is a moderately fast operation.

[VFX name:] iSP_Removal [IMPROMPTU Equivalent:] Salt_and_Pepper_Removal
purpose:
If a voxel deviates from its local-neighborhood's mean intensity by > (``spread''$\times$ %10) $\times$ mean, then change the voxel's intensity to the value of the mean. This is meant to reduce the noise from wildly diverging voxels (i.e., spikes).
input:
An 8-bit volume.
output:
An 8-bit volume.
parameters:
Default parameters menu is
x_filter_dimension = 3
y_filter_dimension = 3
z_filter_dimension = 3
spread(%x*10 from mean)= 1
iterations = 1
The parameters ``x_filter_dimension'', ``y_filter_dimension'', and ``z_filter_dimension'' specify the size of the local neighborhood.
comments:
1.
This is a moderately fast operation.


next up previous index
Next: ``Anisotropic_Diffusion'' - anisotropic diffusion Up: Filter Previous: ``Symmetric_Nearest_Neighbor'' - symmetric nearest-neighbor
MultiDimensional Image Processing Lab, Penn State University