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``Ultimate_Erosion'' - ultimate erosion

VFX name:
iUltimateErode
IMPROMPTU Equivalent:
Ultimate_Erosion
purpose:
Perform an ultimate erosion on an input volume.

The voxels in the final result are labelled. The label of a voxel refers to the number of erosions (under the connectivity conditions specified by the parameter ``option'') needed to delete the voxel. For example, if a voxel is labelled 3 and the parameter ``option = 3-D_26-connected'', then it takes 3 3x3x3 erosions to have the voxel be eroded away.

input:
An 8-bit volume.
output:
An 8-bit volume.
parameters:
Default parameters menu is
option = 3-D_26-connected
The parameter ``option'' specifies the type of morphological operations done during the ultimate erosion. The options are
1.
3-D_26-connected - do 3x3x3 operations
2.
3-D_6-connected - do 6-connected operations
3.
2-D_8-connected - do 3x3x1 operations
4.
2-D_4-connected - do 4-connected (x-y plane) operations
comments:
1.
This operation can be slow, since a large number of operations may be needed to erode everything away.



MultiDimensional Image Processing Lab, Penn State University