The basic method is the following: (1) find bright clumps of voxels -- these serve as seed regions; (2) ``grow'' the remainder of regions by adding layers of ``valid'' voxels to the seed regions; (3) keep growing until no more voxels are added to the regions. The parameters relevant to each step are described below:
step 1: The parameter ``threshold = '' determines the minimum grayscale value for seeds. Also, all bright regions (passing the threshold test) that are < 5 voxels in size are removed from consideration as seed regions -- this helps make the method noise-proof.
step 2: The growing process can be done in 3-D or 2-D, per the parameter ``dimension = ''. A new voxel is added to a seeded region if it meets the following criteria [13]:
By using a 5x5x5 window, for example, it is possible to have skips in the grown regions -- this could be used, for example, to grow past stenotic regions (breaks) in a cardiac artery.
threshold = 0The parameters `` window dimension = '' and ``dimension = '' should be toggled to their desired values.
* window dimension = 3
* dimension = 2-D
* tolerance (in graylevels) = 10
* min seed graylevel = 32
* input from vol # = 0
* copy output to vol # = 0
*
Philip Americus